[Here is one extra post for 2011. Regular updates are not returning.]
Much has been said about the legitimisation of video games as a medium. From countless debates about whether games are art, to just trying to get an uninterested parent/roommate/significant other to see how the latest thing from E3 is so totally amazing and will change everything forever. But one aspect seems missing in gaming culture – the attention paid to the people who make the games themselves.
With movies we care when we hear about the latest from Steven Spielberg or Christopher Nolan, or with TV shows from Joss Whedon or JJ Abrams. But we don’t care when we just hear Warner Bros. are making a new movie or NBC are making a new show. So why does video game culture focus so much on Sony or Square-Enix instead of the actual people, like the creative leads designing their latest games?
Sure, there’s the occasional figurehead like Shigeru Miyamoto or Peter Molyneux but they tend to gain attention more for PR celebrity than design substance. Not to mention the amount of attention paid to Assassin’s Creed producer Jade Raymond.
Anyway, here’s a convenient list of examples demonstrating why, if you take video games seriously, you should care about the people who actually makes them.